FutureStarr

Comics Future Stars 1993OR

Comics Future Stars 1993OR

Comics Future Stars 1993

These are comic book artists and writers who became the next generation of Batmans, Iron Men, Green Lanterns, and more. We're showcasing a wide range of artists and writers who show promise in years to come.

Comic

Comics have been through a lot of crap. If comics were a person, they’d be that guy who looked like he had his life together, only to let it fall apart because of some gross secret addiction or a failed get-rich-quick scheme. Comics would hit rock bottom and show up to events wearing really inappropriate clothes and smelling a little weird, but Comics never would ask for help, but he’d just look at you with these eyes that still held a lingering spark of life. You forgot about Comics after you became sick of his drama… but years later, you’d run into him at the bookstore, and Comics would look pretty good again, and you’d strike up a friendship like you’d never spent any time apart. That cool guy that Comics used to be had returned, and it was awesome.

The reason you see Stan Woch, Fred Schiller, Dan Lawlis, and me in this set is because we were all freelancers for Majestic at the time. Majestic, like Defiant, was banking on the success of comics that were compiled from trading cards. I did a forgettable comic called STAT (the super hero strike team Tonk & Big Guns belonged to) that I had to draw on a Watchmen grid since each page was composed of NINE separate cards. You had to buy pack after pack of STAT cards to get all the panels you then assembled in a binder, like Warriors of Plasm. It was horrifying. Plus, I had to draw in this grid, which would have been okay, EXCEPT I don't think the book ever came out as cards, just a regular comic (they saw the light at the last minute, I guess) which had super cramped, boring ass layouts. I designed pretty much the whole Majestic universe for $50 or so a character, the coolest of which was Legacy, their Superman cipher. The whole time I thought they were just throwaway card designs, not designs for their cornerstone characters. Anyway, I drew one book and a bunch of cards for them, they went belly up owing me 8K. I bear no ill will to Fred or Marilee, or Paul Jenkins, who, if I remember correctly, was the poor editor forced to field calls from unpaid freelancers as the lights were turned off around him. (Source: comicsalliance.com)

Star

1C Game Studios air combat Arma3 Arma 3 Arma III Armored Warfare aviation Battle of Moscow Battle of Stalingrad Bohemia Interactive calendars Cloud Imperium Games DayZ DCS DCS World Digital Combat Simulator Eagle Dynamics Elite: Dangerous Elite Dangerous: Horizons flight simulation Frontier Developments Game Labs Gaming PC Ground Combat hardware IL-2 IL-2 Sturmovik Matrix Games Naval Action naval combat Naval Simulation Nvidia PC games reviews space Space Combat Space Exploration Space Sim Star Citizen Steam strategy Survival Sim trains Wargaming World of Warships.

...and the rare foil-embossed "Star Player" Annie Ammo, a (massive) gun-toting hitwoman who kills to pay the bills until her husband can afford to move to a house in the suburbs with a white picket fence. These are, without question, the perfect characters to be featured on trading cards, because there is almost no way that actual comic book stories about them could be better than the ones I've written in my head after seeing the cards. (Source: comicsalliance.com)

 

 

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